01
Studio & corporate
Lanterns Studios · CENAREO MENA
Metaverse environments, motion capture, game trailers, CEO interviews and multi-screen motion for retail. Creativity met process: strict QC, tight pipelines, fast iterations. Ideas matter, but only the ones you ship count.
Pipelines & QCMulti-screen motionCross-team work
02
Uberbot, a solo film
Graduation project
A full 3D short, alone, script to screen: writing, characters, modeling, animation, lighting, sound and post. A creative marathon that proved I can deliver cinematic quality on a small budget.
WorldbuildingAdvanced 3DSound & post
03
ISAMM
Higher Institute of Multimedia Arts, Manouba
More R&D lab than classroom: 3D animation, design thinking, storyboarding and production pipelines, every assignment run as a prototype sprint.
3D fundamentalsStoryboardingNarrative design
04
Freelance & community
Where it started
Visual identities, content and community work where nothing stayed predictable. I learned to turn messy ideas into clear deliverables, fast.
Visual identityClient communicationAgility